Monday, 26 October 2015

Part 1 - Continued

So just a quick update relating to my Mudbox practice...

So I have had a half decent go at modelling a tree much like I sketched out:

Practice Tree
So I have now a good idea of how to sculpt and finish a good tree. I have also found a good looking tutorial on Youtube regarding workflow between Maya and Mudbox:

https://www.youtube.com/watch?v=7SR-p1qQ_tY

From watching this I have gathered the following order of workflow:


  1. Model in Maya
  2. Take into Mudbox
  3. Increase Resolution
  4. Sculpt
  5. Paint
  6. Extract Normal Map using High Res Model
  7. Transfer all new maps to Maya (Maybe a higher res model too)

Personal Notes

So my rough plan is the following:
  1. Sculpt a final tree in two weeks (Maya Week 1, Mudbox Week 2)
  2. 3rd week will be to set up scene and the basics (hill - maybe pond)
  3. 4th week start on surrounding foliage
Again, this is a rough guide but it would be good to stick to it in order to finish it by Christmas!

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