Friday, 23 October 2015

Part 1 - Practice/Planning Stages

So I have began by learning the basics of Mudbox, as this project is clearly going to be completed with it. I have used ZBrush before so I am familiar with the basics and am confident that I will pick it up relatively fast.

I found a quick simple tutorial online that actually involves a tree stump (guaranteed to be in my final piece) so I decided to start with that:

https://www.youtube.com/watch?v=koCOjBv7PTg


This had two tutorials, showing how to create a realistic looking tree stump using the demo one provided. I was happy with my final result however, when using the low resolution model in Maya, it did not look the best:

Mudbox Practice
The low res stump is level 0 (in Mudbox) and the high res is level 5. Comparing each of these with the rest of the levels, level 2 comes out best with regards to look and polycount (1824). This is something I will need to sort for my final assets.

Planning...

So I have decided to attempt to merge all of the original concept ideas together - Pocahontas, Peter Pan & Alice In Wonderland. Here is a quick rough idea of what I want to try achieve:

Planning
The idea is to build the tree first - a mix between Grandmother Willow and the Lost Boys Hideout. The Grandmother Willow Tree part will lead to the Alice In Wonderland scene (Tugley Woods). The main set up of the scene will be from Peter Pan.

Personal Notes

I have began to make a quick rough tree in Maya (next step - try and sculpt in Mudbox!) This is the first time I have done this so I am hoping for a half decent result that I can improve on for my final asset.

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