Thursday, 10 September 2015

'Simple Beginnings...Stairwell' - Chapter 1

So for my first 'warm-up' project, I have decided to create a 3D representation of the stairwell in my building. My reason for this is it has some interesting lighting and textures which I feel can help me develop my knowledge in skills in texture creation and lighting in an environment.

I have began with taking reference images and sketching out a rough plan of where I want the camera positions to be (to take the final rendered image - total of 8)

'Rough Sketch - Camera Placements'
'Stairwell Images'

Stages to Come

  1. Set up Maya (Grid/Scale etc)
  2. Rough Block Out
  3. Begin Modelling

'Project Aim'

The aim of this project is to warm me up in terms of modelling and to improve my skills in texturing and lighting. I will be using various tutorials to help me improve these skills and apply what I learn to my environment. The reason for picking this environment is because it is small enough for me to quickly create some fantastic models and can then spend more time on the texturing and lighting.

'Possible Outcome'

Another possible outcome for this small project, is to turn it into the famous optical illusion made famous by M. C. Escher...

'Ascending and Descending' by M. C. Escher

I could turn this into a little 'optical illusion' piece to maintain my level design and 'programming' skills. Depending on time, this would be cool to do. Allow someone to just endlessly wander down (or up) this stairwell that I create - special prize for those who reach the top...

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