So I have now completed the modelling of my first project. So next comes the real test - Texturing. This has always been a weakness of mine which I feel is due to not fully understanding, ratio's, file sizes etc when it comes to UV Mapping and texturing. The texturing stage for this project is going to take up most time as I will be conducting thorough research into how to make it look as good as possible. This projects aim is to show my general modelling skills but more importantly, my texturing skills (with a little bit of lighting thrown in their). Before I begin the texturing, here is what the scene looks like so far...
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Stairwell References
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| Final Model |
Personal Notes
At the moment, it may look a little strange but that is because lighting has not been set up. I will do this last. As for proportion, I think I may have to change a few pieces here and there in order for it to all look closer to scale.
Texturing is goign to require some practice and research. I will carry it out one piece at a time. Most likely the most used pieces first so it quickly comes to life. I am aiming to have this complete by October 12th. That gives me about 20 days to do so. I would prefer more but it is nice to set a target to see where it leads me.
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