Tuesday, 8 September 2015

'What Lies Ahead' - Prologue

So what I have decided - as a rough plan - is to treat this next year as almost like another academic year, in terms of time. So, I want to get about 2-3 projects completed by Xmas time, and then another 3 projects done by the Summer.

The first project I carry out will be relatively simple, to get me warmed up but after that, I will be looking to create much better pieces finishing with a grand piece at the end (which I kind of already have in mind...)

Whilst doing all this I am also in the process of looking for some sort of internship/work experience to help extend my knowledge of the game industry's work pipeline. As for job hunting, I am keeping my eyes peeled, but will most likely start venturing out into that sector in the new year, once I have gotten a few more projects on my portfolio.

Each of the projects I carry out will look to help me explore and develop different skills, in order to show my varied skills in 3D environment art and modelling.

I will look into keeping a weekly update blog as well as posting as often as required.

Each project will see me researching and practicing certain skills whilst (or before) actually carrying out the project.

This first project will be a small scene that will look to enhance my texturing skills as I believe they are the weakest aspect of my 3D projects. I have already planned what I am going to do...

'Stairwell'

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