So I have now completed a quick rough Block Out of the Stairwell. I am very pleased with how quick I managed to make it and already have ideas of how I will produce the final piece! This was done on Autodesk Maya 2011, but my final piece will be completed on Autodesk Maya 2016 - this will be my first ever project on Maya 2016!
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| 'Stairwell' Block Out |
I still have yet to decide on whether to import it all into Unreal Engine 4. I am thinking I will as it will keep my knowledge and experience of Unreal Engine 4 up. I also learnt a lot about texturing in it last year so I can apply those skills to this and finish with some nice images.
Stages to Come
- Model
- UV Map
- Texture
- Light
- Unreal Engine 4?
The handy thing with this project is that I can easy step out of my flat and 'take a look' if I require some more references or just as a reminder of how it all looks. I also took this video which can help show perspective:
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