https://www.youtube.com/watch?v=HLhazEa8wmw
This projects main aim is to show and develop skills in Texturing & Lighting. This all begins with UV Mapping, which as always been a grey area... I have known how to and have been able too, but have never been sure if my method has been correct.
This video has helped with that and I am proceeding in a similar fashion.
The production is coming along nicely. Hoping to finish the modelling sometime next week. I have been pleased with the speed of my workflow.
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| Modelling Final Pieces |
Personal Notes
Initally I had issues importing into Unreal Engine 4. With this now fixed, I am going to start importing my pieces into that so that my final piece is in a game engine. At the moment I must export as a 2014/15 export however hopefully with an update in Unreal Engine, this will change to 2016 fbx file.

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